Touché: Enhancing Touch Interaction on Humans, Screens, Liquids, and Everyday Objects
Munehiko Sato (1,2), Ivan Poupyrev (1), Chris Harrison (1,3)
1 Disney Research Pittsburgh, 2 Graduate School of Engineering, 3 HCI Institute,
4720 Forbes Avenue, The University of Tokyo, Carnegie Mellon University,
Pittsburgh, PA 15213 USA Hongo 7-3-1, Tokyo 5000 Forbes Avenue,
{munehiko.sato, ivan.poupyrev} 113-8656 Japan Pittsburgh, PA 15213 USA
@disneyresearch.com chris.harrison@cs.cmu.edu
Author Bios:
Munehiko Sato
Ivan Poupyrev
- Senior research scientist at Walt Disney Research.
- Worked as a researcher at Sony Computer Science Laboratories and the Advanced Telecommunication Research Institute International.
- Ph.D. dissertation in Hiroshima University, Japan.
Chris Harrison
Summary:

Their Touché circuit device uses their new found Swept Frequency Capacitive Sensing technique to register multiple types of touches from the human body. The device can be attached into any conductive object or material. Conductive diodes can be retrofitted to any non-conductive object touch sensitivity would be found useful to have. The human body can manipulate small electrical signals and Touché can monitor these changes. The main novel idea is to measure the electrical alterations from human contact at different frequencies in a "sweeping" fashion. This is a new concept because it was not feasible without the small and powerful processors that are now available. By taking data points at different frequencies, the sensitivity of the touch sensor is greatly improved. In the figure to the right, picture a displays wrist bands that sense hand gestures in order to control a phone. Picture b shows a door knob sensitive to different types of touches. Picture c shows water that can sense how much of a person's body is in contact with he water. Picture d has a smart phone with a casing that is capable of registering exactly how a person is holding the phone and can respond accordingly. These are only a few of the possible uses for Touché. It is a very simple to install into a device. Only a single wire is needed to be in contact with the conductive surface for it to work properly and it is relatively cheap to create.

Related work not referenced in the paper:
- ReachMedia: On-the-move interaction with everyday objects
- This is a wrist only device that uses radio waves to detect objects the person is holding. The object requires a RFID tag for the wrist device to detect it and give the user helpful information about it as they pick it up. Touché is not used for this purpose and uses electrical human touch sensors not radio waves.
- Enabling mobile micro-interactions with physiological computing
- Has an arm band that registers muscle movements in the hand to control a computer or other device. Also uses "Skinput" which is a touch UI from a projection onto the skin. No electrical signals are sensed like with the Touché.
- Multimodal Human Computer Interaction: A Survey
- States possible touch sensitive or gesture sensing ways of collecting commands by objects like computers. Does not say much about how to actually collect the data like Touché.
- Evaluating Capacitive Touch Input on Clothes
- Uses micro buttons sewn into fabrics in a visually appealing way with wires that can be stretched as to keep the fabric flexible. The creators of Touché want to get away from actual buttons and create objects in themselves responsive.
- gRmobile: A Framework for Touch and Accelerometer Gesture Recognition for Mobile Games
- Uses an accelerometer and camera to visually register gestures and orientation. This is a completely different way of collecting gestures and their way is not very novel.
- Your Noise is My Command: Sensing Gestures Using the Body as an Antenna
- I found this one very interesting because it uses the EM fields already generated by wires in a home to be able to map where and what a person is touching such as a wall. This is similar but no the same as Touché since it uses EM instead of electrical inductance in the human body.
- Sensing Foot Gestures from the Pocket
- Attempts to provide silent commands to a phone in your pocket by sensing the orientation of the phone and flexing of the toes. It uses buttons inside of a shoe to double tap or scrolling motion. I see many problems with this design. If you are running there is no telling what the sensors are going to accidentally register.
- PACER: Fine-grained Interactive Paper via Camera-touch Hybrid Gestures on a Cell Phone
- Uses a camera phone to visually map a physical piece of paper and a virtual one on the phone. You can then do things like search a term simply by selecting it on the virtual picture in the phone. This a completely different way of interacting with objects from Touché.
- On Body Capacitive Sensing for a Simple Touchless User Interface
- Treats the human body one plate of a capacitor and senses guestures without actually touching anything. The motivation came from doctors not wanting to touch anything in fear of contamination. Where this uses capacitance Touché uses inductance of the entire body.
- PocketTouch: Through-Fabric Capacitive Touch Input
- Uses capacitance just like a touch screen on a phone, but it is capable of being put into many different types of fabric of eyes free use of your phone while it is in your pocket. This uses capacitance with the human body instead of inductance of an electrical signal like Touché.
Evaluation:
They evaluated the accuracy of Touché to correctly register different types of gestures with five different objects and materials: a doorknob, a table, a phone case, on-body sensing from wrist bands, and water. They used two groups of 12 participants each. The groups were shown pictures of the possible gestures they could make with each object. They then were told to make these gestures one at a time. What Touché actually registered each of their attempted gestures as was kept from the participant and experimenters until the end. In the first group, experimenters used data gathered from each participant at the beginning of their testing in order to fine tune the Touché devices to the specific touch of each participants. The second gorup was "walk-up" where there was no prior data collection to their testing. The graphs below show their findings. all of their data collection was quantitative and objective. More data was collected for the "walk-up" group because it was done on a later date.

Discussion:
I found this paper to be very interesting and can I can easily see this technology in our immediate future. the Touché device can potentially be attached to any object. It is so small and simple in its design that it can be added to everyday items cheaply without anyone even being aware it is there. Know one will notice a normal looking, key less door that will only open when you use the correct combination of hand gestures.