Using Rhythmic Patterns as an Input Method
Emilien Ghomi Guillaume Faure Stéphane Huot Olivier Chapuis Michel Beaudouin-Lafon
ghomi@lri.fr gfaure@lri.fr huot@lri.fr chapuis@lri.fr mbl@lri.fr
Univ Paris-Sud (LRI) CNRS (LRI) INRIA
F-91405 Orsay, France F-91405 Orsay, France F-91405 Orsay, France
Author Bios:
Emilien Ghomi
- Ph.D Student at Université Paris-Sud
Guillaume Faure
- Michel Beaudouin-Lafon and Stéphane Huot are his advisors
- Ph.D Student at Université Paris-Sud
Stéphane Huot
- Michel Beaudouin-Lafon is his supervisor
- Associate Professor at Université Paris-Sud
Olivier Chapuis
- PhD from University of Nantes and the Computer Science Dpt. of the Ecole des Mines de Nantes
- Research Scientist at LRI (Paris-Sud).
Michel Beaudouin-Lafon
- Ph.D. in Mathematics from University Paris VII Diderot
- Senior member of Institut Universitaire de France
- Ph.D. thesis at Laboratoire de Recherche en Informatique, Univ. Paris-Sud
All are members of the InSitu research team (LRI & INRIA Saclay Ile-de-France).
Summary:
- Are people able to learn and memorize patterns?
- Can they use them to trigger commands?
- Which patterns make sense for interaction and how to design a vocabulary?
- What is the best feedback helps executing and learning patterns?
- How to design effective recognizers that do not require training?
Related work not referenced in the paper:
- Five-Key Text Input Using Rhythmic Mappings
- Uses multiple taps to represent a single character on a keypad that is much smaller than a normal full sized keyboard. It does not use a beat but only a sequence of button presses.
- Rhythmic Interaction with a Mobile Device
- The authors wanted to be able to measure the movement of a phone in a 3D space to interpret rhythmic gestures to provide spatiotemporal gesture classification. This does not use rhythmic tapping with a beat to command a device.
- Music Wall: A Tangible User Interface Using Tapping as an Interactive Technique
- uses a sequence of taps to interface with a wall or table using embedded sensors for casual communication like knocking on a door rings the doorbell. This is a similar idea only used on different types of devices for different purposes.
- RhythmLink: Securely Pairing I/O-Constrained Devices by Tapping
- The title is self explanatory. It uses a shared sequence of taps to securely link devices such as bluetooth headset to a phone. The authors do not intend to use rhythms for controlling devices as intended in the paper I am evaluating.
- inTUIt – Simple Identification on Tangible User Interfaces
- Uses tapping as a way of interacting, but does not go further into making different types of tapping different commands.
- Exploring Reinforcement Learning for Mobile Percussive Collaboration
- Aims to makes real-time, multi-user musical expression on mobile devices just as intuitive as their physical counterparts.
- Sonic gestures and rhythmic interaction between the human and the computer
- Explains many different ways of interacting with a device such as tapping on a table, but does not actually implement an experiment or way of measuring the tapping sequences.
- Movement Sonification: Effects on Perception and Action
- Translates movement, such as a person jumping, into a sound wave using qualities such as the force the person exerts on the ground over time.
- Gesture Authentication with Touch Input for Mobile Devices
- Intends rhythmic patterns as passwords and not basic user commands for devices.
- Temporal Interaction Between an Artificial Orchestra Conductor and Human Musicians
- Is intended to guide an orchestra by listening to the tempo and rhythm of the music and moving accordingly as a human musician would do.
Discussion:
They listed many ways that makes rhythmic patterns better than using hot keys, but I do not believe they will be able to replace them. I see this as a great way to give commands to phones without having to take them out of your pocket or to skip songs as you jog and other thing like that. They need to run an experiment testing how long it takes to do some simple tasks using patterns and hot keys. I think that someone using the patterns will never be able to move as quickly as an experienced hot key user since pauses are an inherent part of giving a command rhythmically.
They listed many ways that makes rhythmic patterns better than using hot keys, but I do not believe they will be able to replace them. I see this as a great way to give commands to phones without having to take them out of your pocket or to skip songs as you jog and other thing like that. They need to run an experiment testing how long it takes to do some simple tasks using patterns and hot keys. I think that someone using the patterns will never be able to move as quickly as an experienced hot key user since pauses are an inherent part of giving a command rhythmically.
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